Animation of the Whole Body

Institution Jomo Kenyatta University of Science and Technology
Course Information Technol...
Year 3rd Year
Semester Unknown
Posted By Jeff Odhiambo
File Type pdf
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File Size 122.79 KB
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Description

Animation of the whole body refers to the process of creating a moving, three-dimensional representation of a human or creature's entire body. This process involves the careful manipulation of key frames, joints, and skeletal structures, using specialized software to simulate natural movements such as walking, running, or interacting with objects. The animator meticulously adjusts the position of the character's limbs, torso, and head to ensure fluidity and realism, often incorporating muscle and skin deformation to enhance the visual accuracy. Techniques such as motion capture and inverse kinematics are often employed to create lifelike motions that mimic real-world anatomy and physics.
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